Lesson 4 Activity

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Applying Design Concepts

In Lesson 3 you applied the first three steps of the Design Thinking process. In this lesson, you will work with developing a Prototype and Testing your result.

Move to Lesson 4 Bullseye Display in the training application. Drag and drop the Bullseye Display to the phone. Now decide if you want

  • one background image with buttons laid over it, or

  • individual images for each button.

Prototype

You will be building a city application. Revisit your notes from Lessons 1 – 3. Keep in mind the 3-click rule as you design.

  • What button labels will you use?

  • What image or images will you use?

  • How will you address the four criteria for a well-designed Bullseye Display?

Test

Share your design with another designer. Keep notes on what looks good, as well as suggestions for changes. Then, make all necessary iterations.

 

 App Design J
 

App Design Journal

Add design notes from this lesson to your App Design Journal.

Lesson 4 Troubleshooting Questions

As an AppyCity Designer, you should be able to answer design questions posed by those new to building an AppyCity application.

  1. How many Bullseye display components should be stacked on a page?

  2. What are best practices regarding speed when using gif files?

  3. What is the usual background color for a jpeg image, and what type of image file should be used if a transparent background is preferred?